Orlbar stands on the north bank of the confluence of the Loagrann and Greyflow
Rivers. A town of only 800 or so souls, it has little to offer except for food, shelter,
and a single tavern (The Unblinking Eye). There is no inn in town, and the Unblinking Eye takes no boarders. Travelers can find lodging only on the straw-covered floor of a drafty warehouselike
shrine shared by all faiths except for Bane, who has a temple in town. The place has been under Zhentarim rule for the last five years, and that rule has taken an obvious toll on its populace. Always a sleepy and backward community, the folks of Orlbar and are now more wary of outsiders then they have ever been in the past. Just prior to the stating of the Oath of Orlbar, a Loudwater-supported uprising was put down in the village by the ruthless Zhentarim with the help of Deldron Rein’s traitorous daughter. The Zhents now control trade in the town rigidly, and anyone who attempts to make unauthorized business deals is imprisoned or disappeared. Worse yet, informants to such outside-of-the-law dealings are handsomely rewarded, making the folks of Orlbar paranoid not only of outsiders, but also of one another.